Introduction to Video Game Design Course Description: This course focuses on the development of solid holistic game design fundamentals and on establishing a framework for the analysis, problem-solving, and design of games. Students learn how to deconstruct, re-construct and build core mechanics in game systems through the application of design criteria. The course also lays foundations for effective and constructive evaluation of and communication about other students’ work and projects.
11th and 12th grade students only.
Instructor: Mr. Sithi
Room: E11
Class Times: This is a hybrid course with 2 class meetings a week (one lunch and one after school meeting) with a dependence on Canvas.
This course is A-G approved. Windows laptops are required.
If interested, please see Mr. Sithi in E11 or email [email protected].